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Super mario rpg strategy guide
Super mario rpg strategy guide








Makes The Fire Orb Technique work Against ALL Enemies! (Instead of Just One).

Super mario rpg strategy guide code#

Makes The Jump Technique ULTRA Strong! Causes Well Over 300 Damage! (Can Combine With The Code Above).Makes The Jump Technique Work Against ALL Enemies! (Instead of Just One).Look Like Messed Up Japanese Text/Words.Effect Land Graphic, Changes In Color, Etc.Weird And Unpredictable Music/Change In Speed.

super mario rpg strategy guide

  • Load/Save Screen And Menu Screen Has No Border, Etc.
  • Glitchy Characters And Enemies In Battle.
  • Note: Pause and resume the game by turning this code on and off.

    super mario rpg strategy guide

    Note: Leave an area and come back, the items will have returned.

  • Messed Up Key Buttons And Your Character’s Magic Gives 0 (Both In Heal And Damage).
  • Note: Items that increase Speed are not counted.
  • Infinite Tries In Action Sequences / Lit Candles Don’t Count In Marrymore.
  • Note: You get nothing from these battles. Keep them disabled until you’re in the middle of a small room in Monstro Town with the exit to the world map, then walk to the screen with the door, and disable the codes. If you’re having trouble with the door being locked, use this code. Note: Could make save unbeatable if not used right.
  • Go Into Culex’s Door (Might Be Invisible) To Fight Again.
  • Play Culex Victory Music (Final Fantasy) Instead of Standard Victory Music.
  • Always Character 3’s (From The Right) Turn In Battle.
  • Always Character 2’s (From The Right) Turn In Battle.
  • Always Character 1’s (From The Right) Turn In Battle.
  • Turn the code off if the enemy strikes first. Note: If you enable this code while you’re choosing a command then you will use that character only for the rest of the battle.
  • Always Speed To Finish Line With 1 Cookie.
  • Magikoopa’s Magic Treasure Chest Gives Flowers.
  • Magikoopa’s Magic Treasure Chest Gives Frog Coins.
  • Magikoopa’s Magic Treasure Chest Gives 10 Coins Each Hit.
  • Mario Starts A New Game With 768 Frog Coins.
  • Mario Starts A New Game With 256 Frog Coins.
  • Mario Starts A New Game With 99 Flower Points.
  • super mario rpg strategy guide

  • Mario Starts A New Game With 50 Flower Points.
  • Mario Starts A New Game With 25 Flower Points.
  • They do not take effect until you fight Bowser at the very beginning of the game. Note: When using the next 7 codes, you must use them at the start of a new game. Note: If you buy Able Juice for 4 Coins with this code off, you can turn it on and sell it for the 898 Coins.
  • Money Code (Sell Able Juice For 898 Coins).
  • The following are known Game Genie Codes for Super Mario RPG: Legend of the Seven Stars on Super Nintendo (SNES). Super Mario RPG: Legend of the Seven Stars – Game Genie Codes








    Super mario rpg strategy guide